Post by -(aaK)- Nav on Sept 20, 2005 12:10:47 GMT
Ok I reinstalled Mech Commander 2 few hours ago and the fecker wont run properly for some reason. Every time it goes to load something new this happens;
Can anyone help figure out just why it wont work?
STOP : FAILED (0x80070057 - WINERR_One or more arguments are invalid ) - CreateSoundBuffer(0x1e77e38: DSBCAPS_CTRLPAN | DSBCAPS_CTRLVOLUME | DSBCAPS_LOCSOFTWARE , (PCM 0-bit, 0 Channel, 0Hz, 0bps))
Address : 0x005DB252
Location : wCreateSoundBuffer()+0x52
File : C:\mc2build\CoreTech\Libraries\GameOS\DirectSound.cpp(195)
Call Stack
==========
0x005D943F DS3DSoundChannel::CreateStreamBuffer()+0x17F C:\mc2build\CoreTech\Libraries\GameOS\Sound DS3DChannel.cpp(389)
0x005D8FCF DS3DSoundChannel::CreateAndLoadBuffer()+0x15F C:\mc2build\CoreTech\Libraries\GameOS\Sound DS3DChannel.cpp(136)
0x005A3ADF gosAudio_AssignResourceToChannel()+0x12F C:\mc2build\CoreTech\Libraries\GameOS\Sound API.cpp(496)
0x00511FE2 SoundSystem::playDigitalMusic()+0x122 C:\mc2build\mechcmd2\MCLib\Soundsys.cpp(705)
0x004DD310 MainMenu::update()+0x120 C:\mc2build\mechcmd2\Code\MainMenu.cpp(467)
0x004EBFA4 MissionBegin::update()+0x24 C:\mc2build\mechcmd2\Code\MissionBegin.cpp(463)
0x004C77B0 Logistics::update()+0x450 C:\mc2build\mechcmd2\Code\logistics.cpp(401)
0x0050FC0A DoGameLogic()+0x22A C:\mc2build\mechcmd2\Code\MechCmd2.cpp(2048)
0x0050F9E0 DoGameLogic() C:\mc2build\mechcmd2\Code\MechCmd2.cpp(1973)
Processor Registers EAX=0x00000000 EBX=0x00000000 ECX=0x00000000 EDX=0x00000000 Flags=0x00000000
=================== ESI=0x00000000 EDI=0x00000000 EBP=0x0012DBBC ESP=0x0012D654 EIP=0x005DB252
EIP (0x005DB252) 83 C4 18 85 C0 74 01 CC 5F 8B C6 5E 5B 8B E5 5D C2 10 00 90 90 90 90 90 90 90 90 90 90 90 55 8B
ESP (0x0012D654) 0012DBB0 01E77E38 80070057 0012DD94 01000000 00000000 00000000 00000000
02080000 77FC11E8 00243978 0012D638 00000000 0012D6F0 77FA7D40 77F51290
FFFFFFFF 77F606BE 77F5712B 00000001 00000001 00000000 0012D728 0012D6E4
Machine details
===============
Executable name : C:\Program Files\Microsoft Games\MechCommander2\Mc2Rel.exe
Executable time, date : 07:02:04 Tuesday 6/26/2001
Command line :
Current directory : C:\Program Files\Microsoft Games\MechCommander2
Current time, date : 12:55:44 Tuesday 9/20/2005
GameOS build version : Version 1.1 11/2/2000
Software rasterizer : c:\program files\microsoft games\mechcommander2\assets\binaries\blade.dll (Size 286,786 bytes)
User name : SIMON A
Machine name : ADVENT
Processor : 1914MHz Intel Unknown (0xf10) MMX SSE Model=1, Type=15, Stepping=2
Cache Information : L1: 0K code / 0K data L2: 0K
L2 r/w/rw speed : 1 cycles 61248MB/s, 8 cycles 7656MB/s, 10 cycles 6124MB/s
Main memory r/w/rw speed : 49 cycles 1249MB/s, 118 cycles 519MB/s, 90 cycles 680MB/s
Video memory r/w/rw speed : 1480 cycles 41MB/s, 75 cycles 816MB/s, 1615 cycles 37MB/s
AGP memory r/w/rw speed : 421 cycles 145MB/s, 57 cycles 1074MB/s, 547 cycles 111MB/s
Operating system : Windows 2000 (5.1.2600)
DirectX version : 9.04.00.0902
Time since booted : 0h 8m 10s
Time in game logic : 0h 0m 53.62s (on frame 944)
Time app running : 0h 0m 53.62s
Physical memory : 267,894,784 bytes (255 Meg)
Available physical memory : 13,500,416 bytes (13 Meg)
Swapfile size : 648,994,816 bytes (619 Meg)
Swapfile available : 323,067,904 bytes (308 Meg)
Virtual memory : 2,147,352,576 bytes (2048 Meg)
Available virtual memory : 1,877,696,512 bytes (1791 Meg)
Amount of stack used : 10948 bytes
Memory load : 94%
Desktop video mode : 1024,768 16bpp
Mode when crash occured : Full Screen 800x600x16 Refresh=60Hz (NVIDIA GeForce 6200 )
Networked Machine : No
Executable version : 00.01.06.2522
PCI Chipset : SIS
Processes Pri Threads Path
==========================================
soundman.exe : 8 : 1 : C:\WINDOWS\soundman.exe
WksSb.exe : 8 : 1 : C:\Program Files\Microsoft Works\WksSb.exe
AOLDial.exe : 8 : 12 : C:\Program Files\Common Files\AOL\ACS\AOLDial.exe
dslstat.exe : 8 : 1 : C:\Program Files\BT Voyager 105 ADSL Modem\dslstat.exe
dslagent.exe : 8 : 1 : C:\Program Files\BT Voyager 105 ADSL Modem\dslagent.exe
point32.exe : 8 : 4 : C:\Program Files\Microsoft IntelliPoint\point32.exe
jusched.exe : 8 : 1 : C:\Program Files\Java\jre1.5.0_04\bin\jusched.exe
RUNDLL32.EXE : 8 : 1 : C:\WINDOWS\System32\RUNDLL32.EXE
ctfmon.exe : 8 : 1 : C:\WINDOWS\System32\ctfmon.exe
wkcalrem.exe : 8 : 2 : C:\Program Files\Common Files\Microsoft Shared\Works Shared\wkcalrem.exe
wuauclt.exe : 8 : 7 : C:\WINDOWS\System32\wuauclt.exe
Mc2Rel.exe : 8 : 13 : C:\Program Files\Microsoft Games\MechCommander2\Mc2Rel.exe
~ef7194.tmp : 8 : 2 : C:\DOCUME~1\SIMONA~1\LOCALS~1\Temp\~ef7194.tmp
DLL Version numbers
===================
msvcrt.dll - Version 6.00.8337.0 - Found in C:\Program Files\Microsoft Games\MechCommander2
msvcrtd.dll - Version 6.00.8337.0 - Found in C:\Program Files\Microsoft Games\MechCommander2
msvcirt.dll - Version 6.00.8168.0 - Found in C:\Program Files\Microsoft Games\MechCommander2
msvcirtd.dll - Version 6.00.8168.0 - Found in C:\Program Files\Microsoft Games\MechCommander2
amstream.dll - Version 6.05.01.0900
quartz.dll - Version 6.05.01.0902
Ir50_32.dll - Version 5.11.15.2.56
dsound.dll - Version 5.3.0000000.900
dinput.dll - Version 5.1.2600.1106
d3dim.dll - Version 5.1.2600.0
ddraw.dll - Version 5.3.0000000.900
dplayx.dll - Version 5.3.0000000.900
Sound device 0 (Prefered device) (Current) - (HW Mixing Disabled)
==============
Description : Avance AC97 Audio
Driver file : alcxwdm.sys
Driver size : 265,143 bytes
Driver date : 10:55:25 Saturday 3/30/2002
Attributes : Final Release
Driver version : 5.10.3800
CERTIFIED : Yes
EMULDRIVER : No
CONTINUOUSRATE : Yes
PRIMARYMONO : Yes
PRIMARYSTEREO : Yes
PRIMARY8BIT : No
PRIMARY16BIT : Yes
SECONDARYMONO : Yes
SECONDARYSTEREO : Yes
SECONDARY8BIT : No
SECONDARY16BIT : Yes
MinSecondarySampleRate : 8000
MaxSecondarySampleRate : 48000
PrimaryBuffers : 1
MaxHwMixingAllBuffers : 1
MaxHwMixingStaticBuffers : 1
MaxHwMixingStreamingBuffers : 1
FreeHwMixingAllBuffers : 0
FreeHwMixingStaticBuffers : 0
FreeHwMixingStreamingBuffers: 0
MaxHw3DAllBuffers : 0
MaxHw3DStaticBuffers : 0
MaxHw3DStreamingBuffers : 0
FreeHw3DAllBuffers : 0
FreeHw3DStaticBuffers : 0
FreeHw3DStreamingBuffers : 0
TotalHwMemBytes : 0
FreeHwMemBytes : 0
MaxContigFreeHwMemBytes : 0
UnlockTransferRateHwBuffers : 0
PlayCpuOverheadSwBuffers : 0
Sound device 1
==============
Description : Modem #0 Line Playback (emulated)
Driver file : waveout 1
Driver file data : Cannot find driver file
CERTIFIED : No
EMULDRIVER : No
CONTINUOUSRATE : No
PRIMARYMONO : No
PRIMARYSTEREO : No
PRIMARY8BIT : No
PRIMARY16BIT : No
SECONDARYMONO : No
SECONDARYSTEREO : No
SECONDARY8BIT : No
SECONDARY16BIT : No
MinSecondarySampleRate : 0
MaxSecondarySampleRate : 0
PrimaryBuffers : 0
MaxHwMixingAllBuffers : 0
MaxHwMixingStaticBuffers : 0
MaxHwMixingStreamingBuffers : 0
FreeHwMixingAllBuffers : 0
FreeHwMixingStaticBuffers : 0
FreeHwMixingStreamingBuffers: 0
MaxHw3DAllBuffers : 0
MaxHw3DStaticBuffers : 0
MaxHw3DStreamingBuffers : 0
FreeHw3DAllBuffers : 0
FreeHw3DStaticBuffers : 0
FreeHw3DStreamingBuffers : 0
TotalHwMemBytes : 0
FreeHwMemBytes : 0
MaxContigFreeHwMemBytes : 0
UnlockTransferRateHwBuffers : 0
PlayCpuOverheadSwBuffers : 0
Video device 0
==============
Description : NVIDIA GeForce 6200
Driver file : nv4_disp.dll
Driver size : 3,896,320 bytes
Driver date : 16:20:00 Wednesday 6/15/2005
Attributes : Final Release, Private Build
Driver version : 6.14.10.7772
Version : 6.14.10.7772
Hardware ID : 10DE.0221 (Rev 161, Subsys 0x0)
Video memory : 260,562,944 bytes (248 Meg)
Card texture mem : 260,562,944 bytes (248 Meg)
AGP texture memory : 57,671,679 bytes (55 Meg)
FourCC modes : UYVY YUY2 YV12 YVU9 IF09 IV32 IV31 NV12 RAW8 DXT1 DXT2 DXT3 DXT4 DXT5 NVHS NVHU
Texture formats : 555 1555 4444 565 0888 8888 Bump map DuDv (8,8) Bump map DuDv (5,5) Bump map DuDv (8,8) FourCC (1TXD) FourCC (2TXD) FourCC (3TXD) FourCC (4TXD) FourCC (5TXD)
Z Buffer formats : 16 bit Z 24 bit Z (Z=32 (0xffffff00) Stencil=8 (0xff))
16 bit modes : 640x480 512x384 640x400 720x480 720x576 800x600 848x480 960x600 1024x768 1088x612 1152x864 1280x720 1280x768 1280x800 1280x960 1280x1024
32 bit modes : 640x480 512x384 640x400 720x480 720x576 800x600 848x480 960x600 1024x768 1088x612 1152x864 1280x720 1280x768 1280x800 1280x960 1280x1024
CERTIFIED : No
DRAWPRIMITIVES2 : Yes
DRAWPRIMITIVES2EX : Yes
DRAWPRIMTLVERTEX : Yes
FLIPINTERVAL : Yes
FLIPNOVSYNC : Yes
NO2DDURING3DSCENE : No
NONLOCALVIDMEM : Yes
NOPAGELOCKREQUIRED : Yes
CALIBRATE GAMMA : No
PRIMARYGAMMA : Yes
ZBuffer : 16 24
Render Depth : 16 32
Texture Size : 1x1 to 4096x4096
Maximum u,v coords : 8192.0
Guard Band Clipping: -100000000,-100000000 to 100000000,100000000
AlphaTest NotEqual : Yes
Missing Src blend :
Missing Dest blend :
AGP Texture : Yes
Texture Coords : 8
Blend Stages : 8
Max Textures : 8
Hardware T&L : Yes
Vertex Blending : 4
Maximum Lights : 8
Clip Planes : 6
Blend Lightmap : Ok
Blend Specularmap : Ok
Blend Detail : Ok
Linear vid memory : Yes
SELECTARG1 : Yes
SELECTARG2 : Yes
ADD : Yes
ADDSIGNED : Yes
SUBTRACT : Yes
MODULATE : Yes
MODULATE2X : Yes
MODULATE4X : Yes
BLENDCURRENTALPHA : Yes
BLENDDIFFUSEALPHA : Yes
BLENDTEXTUREALPHA : Yes
BUMPENVMAP : Yes
BUMPENVMAPLUMINANCE: Yes
DOTPRODUCT3 : Yes
ANISOTROPY : Yes
ANTIALIASSORTINDEP : Yes
FOGTABLE : Yes
FOGVERTEX : Yes
FOGRANGE : Yes
WFOG : Yes
WBUFFER : No
MIPMAPLODBIAS : Yes
WBUFFER : No
ZBUFFERLESSHSR : No
MIPNEAREST : Yes
LINEARMIPLINEAR : Yes
DONOTSTRIPELEMENTS : Yes
TEXTURE CLAMP : Yes
TEXTURE BORDER : Yes
TEXTURE MIRROR : Yes
ALPHAGOURAUDBLEND : Yes
SQUAREONLY : No
COLORFLATMONO : Yes
COLORGOURAUDMONO : Yes
COLORFLATRGB : Yes
COLORGOURAUDRGB : Yes
SPECULARFLATRGB : Yes
SPECULARGOURAUDRGB : No
Address : 0x005DB252
Location : wCreateSoundBuffer()+0x52
File : C:\mc2build\CoreTech\Libraries\GameOS\DirectSound.cpp(195)
Call Stack
==========
0x005D943F DS3DSoundChannel::CreateStreamBuffer()+0x17F C:\mc2build\CoreTech\Libraries\GameOS\Sound DS3DChannel.cpp(389)
0x005D8FCF DS3DSoundChannel::CreateAndLoadBuffer()+0x15F C:\mc2build\CoreTech\Libraries\GameOS\Sound DS3DChannel.cpp(136)
0x005A3ADF gosAudio_AssignResourceToChannel()+0x12F C:\mc2build\CoreTech\Libraries\GameOS\Sound API.cpp(496)
0x00511FE2 SoundSystem::playDigitalMusic()+0x122 C:\mc2build\mechcmd2\MCLib\Soundsys.cpp(705)
0x004DD310 MainMenu::update()+0x120 C:\mc2build\mechcmd2\Code\MainMenu.cpp(467)
0x004EBFA4 MissionBegin::update()+0x24 C:\mc2build\mechcmd2\Code\MissionBegin.cpp(463)
0x004C77B0 Logistics::update()+0x450 C:\mc2build\mechcmd2\Code\logistics.cpp(401)
0x0050FC0A DoGameLogic()+0x22A C:\mc2build\mechcmd2\Code\MechCmd2.cpp(2048)
0x0050F9E0 DoGameLogic() C:\mc2build\mechcmd2\Code\MechCmd2.cpp(1973)
Processor Registers EAX=0x00000000 EBX=0x00000000 ECX=0x00000000 EDX=0x00000000 Flags=0x00000000
=================== ESI=0x00000000 EDI=0x00000000 EBP=0x0012DBBC ESP=0x0012D654 EIP=0x005DB252
EIP (0x005DB252) 83 C4 18 85 C0 74 01 CC 5F 8B C6 5E 5B 8B E5 5D C2 10 00 90 90 90 90 90 90 90 90 90 90 90 55 8B
ESP (0x0012D654) 0012DBB0 01E77E38 80070057 0012DD94 01000000 00000000 00000000 00000000
02080000 77FC11E8 00243978 0012D638 00000000 0012D6F0 77FA7D40 77F51290
FFFFFFFF 77F606BE 77F5712B 00000001 00000001 00000000 0012D728 0012D6E4
Machine details
===============
Executable name : C:\Program Files\Microsoft Games\MechCommander2\Mc2Rel.exe
Executable time, date : 07:02:04 Tuesday 6/26/2001
Command line :
Current directory : C:\Program Files\Microsoft Games\MechCommander2
Current time, date : 12:55:44 Tuesday 9/20/2005
GameOS build version : Version 1.1 11/2/2000
Software rasterizer : c:\program files\microsoft games\mechcommander2\assets\binaries\blade.dll (Size 286,786 bytes)
User name : SIMON A
Machine name : ADVENT
Processor : 1914MHz Intel Unknown (0xf10) MMX SSE Model=1, Type=15, Stepping=2
Cache Information : L1: 0K code / 0K data L2: 0K
L2 r/w/rw speed : 1 cycles 61248MB/s, 8 cycles 7656MB/s, 10 cycles 6124MB/s
Main memory r/w/rw speed : 49 cycles 1249MB/s, 118 cycles 519MB/s, 90 cycles 680MB/s
Video memory r/w/rw speed : 1480 cycles 41MB/s, 75 cycles 816MB/s, 1615 cycles 37MB/s
AGP memory r/w/rw speed : 421 cycles 145MB/s, 57 cycles 1074MB/s, 547 cycles 111MB/s
Operating system : Windows 2000 (5.1.2600)
DirectX version : 9.04.00.0902
Time since booted : 0h 8m 10s
Time in game logic : 0h 0m 53.62s (on frame 944)
Time app running : 0h 0m 53.62s
Physical memory : 267,894,784 bytes (255 Meg)
Available physical memory : 13,500,416 bytes (13 Meg)
Swapfile size : 648,994,816 bytes (619 Meg)
Swapfile available : 323,067,904 bytes (308 Meg)
Virtual memory : 2,147,352,576 bytes (2048 Meg)
Available virtual memory : 1,877,696,512 bytes (1791 Meg)
Amount of stack used : 10948 bytes
Memory load : 94%
Desktop video mode : 1024,768 16bpp
Mode when crash occured : Full Screen 800x600x16 Refresh=60Hz (NVIDIA GeForce 6200 )
Networked Machine : No
Executable version : 00.01.06.2522
PCI Chipset : SIS
Processes Pri Threads Path
==========================================
soundman.exe : 8 : 1 : C:\WINDOWS\soundman.exe
WksSb.exe : 8 : 1 : C:\Program Files\Microsoft Works\WksSb.exe
AOLDial.exe : 8 : 12 : C:\Program Files\Common Files\AOL\ACS\AOLDial.exe
dslstat.exe : 8 : 1 : C:\Program Files\BT Voyager 105 ADSL Modem\dslstat.exe
dslagent.exe : 8 : 1 : C:\Program Files\BT Voyager 105 ADSL Modem\dslagent.exe
point32.exe : 8 : 4 : C:\Program Files\Microsoft IntelliPoint\point32.exe
jusched.exe : 8 : 1 : C:\Program Files\Java\jre1.5.0_04\bin\jusched.exe
RUNDLL32.EXE : 8 : 1 : C:\WINDOWS\System32\RUNDLL32.EXE
ctfmon.exe : 8 : 1 : C:\WINDOWS\System32\ctfmon.exe
wkcalrem.exe : 8 : 2 : C:\Program Files\Common Files\Microsoft Shared\Works Shared\wkcalrem.exe
wuauclt.exe : 8 : 7 : C:\WINDOWS\System32\wuauclt.exe
Mc2Rel.exe : 8 : 13 : C:\Program Files\Microsoft Games\MechCommander2\Mc2Rel.exe
~ef7194.tmp : 8 : 2 : C:\DOCUME~1\SIMONA~1\LOCALS~1\Temp\~ef7194.tmp
DLL Version numbers
===================
msvcrt.dll - Version 6.00.8337.0 - Found in C:\Program Files\Microsoft Games\MechCommander2
msvcrtd.dll - Version 6.00.8337.0 - Found in C:\Program Files\Microsoft Games\MechCommander2
msvcirt.dll - Version 6.00.8168.0 - Found in C:\Program Files\Microsoft Games\MechCommander2
msvcirtd.dll - Version 6.00.8168.0 - Found in C:\Program Files\Microsoft Games\MechCommander2
amstream.dll - Version 6.05.01.0900
quartz.dll - Version 6.05.01.0902
Ir50_32.dll - Version 5.11.15.2.56
dsound.dll - Version 5.3.0000000.900
dinput.dll - Version 5.1.2600.1106
d3dim.dll - Version 5.1.2600.0
ddraw.dll - Version 5.3.0000000.900
dplayx.dll - Version 5.3.0000000.900
Sound device 0 (Prefered device) (Current) - (HW Mixing Disabled)
==============
Description : Avance AC97 Audio
Driver file : alcxwdm.sys
Driver size : 265,143 bytes
Driver date : 10:55:25 Saturday 3/30/2002
Attributes : Final Release
Driver version : 5.10.3800
CERTIFIED : Yes
EMULDRIVER : No
CONTINUOUSRATE : Yes
PRIMARYMONO : Yes
PRIMARYSTEREO : Yes
PRIMARY8BIT : No
PRIMARY16BIT : Yes
SECONDARYMONO : Yes
SECONDARYSTEREO : Yes
SECONDARY8BIT : No
SECONDARY16BIT : Yes
MinSecondarySampleRate : 8000
MaxSecondarySampleRate : 48000
PrimaryBuffers : 1
MaxHwMixingAllBuffers : 1
MaxHwMixingStaticBuffers : 1
MaxHwMixingStreamingBuffers : 1
FreeHwMixingAllBuffers : 0
FreeHwMixingStaticBuffers : 0
FreeHwMixingStreamingBuffers: 0
MaxHw3DAllBuffers : 0
MaxHw3DStaticBuffers : 0
MaxHw3DStreamingBuffers : 0
FreeHw3DAllBuffers : 0
FreeHw3DStaticBuffers : 0
FreeHw3DStreamingBuffers : 0
TotalHwMemBytes : 0
FreeHwMemBytes : 0
MaxContigFreeHwMemBytes : 0
UnlockTransferRateHwBuffers : 0
PlayCpuOverheadSwBuffers : 0
Sound device 1
==============
Description : Modem #0 Line Playback (emulated)
Driver file : waveout 1
Driver file data : Cannot find driver file
CERTIFIED : No
EMULDRIVER : No
CONTINUOUSRATE : No
PRIMARYMONO : No
PRIMARYSTEREO : No
PRIMARY8BIT : No
PRIMARY16BIT : No
SECONDARYMONO : No
SECONDARYSTEREO : No
SECONDARY8BIT : No
SECONDARY16BIT : No
MinSecondarySampleRate : 0
MaxSecondarySampleRate : 0
PrimaryBuffers : 0
MaxHwMixingAllBuffers : 0
MaxHwMixingStaticBuffers : 0
MaxHwMixingStreamingBuffers : 0
FreeHwMixingAllBuffers : 0
FreeHwMixingStaticBuffers : 0
FreeHwMixingStreamingBuffers: 0
MaxHw3DAllBuffers : 0
MaxHw3DStaticBuffers : 0
MaxHw3DStreamingBuffers : 0
FreeHw3DAllBuffers : 0
FreeHw3DStaticBuffers : 0
FreeHw3DStreamingBuffers : 0
TotalHwMemBytes : 0
FreeHwMemBytes : 0
MaxContigFreeHwMemBytes : 0
UnlockTransferRateHwBuffers : 0
PlayCpuOverheadSwBuffers : 0
Video device 0
==============
Description : NVIDIA GeForce 6200
Driver file : nv4_disp.dll
Driver size : 3,896,320 bytes
Driver date : 16:20:00 Wednesday 6/15/2005
Attributes : Final Release, Private Build
Driver version : 6.14.10.7772
Version : 6.14.10.7772
Hardware ID : 10DE.0221 (Rev 161, Subsys 0x0)
Video memory : 260,562,944 bytes (248 Meg)
Card texture mem : 260,562,944 bytes (248 Meg)
AGP texture memory : 57,671,679 bytes (55 Meg)
FourCC modes : UYVY YUY2 YV12 YVU9 IF09 IV32 IV31 NV12 RAW8 DXT1 DXT2 DXT3 DXT4 DXT5 NVHS NVHU
Texture formats : 555 1555 4444 565 0888 8888 Bump map DuDv (8,8) Bump map DuDv (5,5) Bump map DuDv (8,8) FourCC (1TXD) FourCC (2TXD) FourCC (3TXD) FourCC (4TXD) FourCC (5TXD)
Z Buffer formats : 16 bit Z 24 bit Z (Z=32 (0xffffff00) Stencil=8 (0xff))
16 bit modes : 640x480 512x384 640x400 720x480 720x576 800x600 848x480 960x600 1024x768 1088x612 1152x864 1280x720 1280x768 1280x800 1280x960 1280x1024
32 bit modes : 640x480 512x384 640x400 720x480 720x576 800x600 848x480 960x600 1024x768 1088x612 1152x864 1280x720 1280x768 1280x800 1280x960 1280x1024
CERTIFIED : No
DRAWPRIMITIVES2 : Yes
DRAWPRIMITIVES2EX : Yes
DRAWPRIMTLVERTEX : Yes
FLIPINTERVAL : Yes
FLIPNOVSYNC : Yes
NO2DDURING3DSCENE : No
NONLOCALVIDMEM : Yes
NOPAGELOCKREQUIRED : Yes
CALIBRATE GAMMA : No
PRIMARYGAMMA : Yes
ZBuffer : 16 24
Render Depth : 16 32
Texture Size : 1x1 to 4096x4096
Maximum u,v coords : 8192.0
Guard Band Clipping: -100000000,-100000000 to 100000000,100000000
AlphaTest NotEqual : Yes
Missing Src blend :
Missing Dest blend :
AGP Texture : Yes
Texture Coords : 8
Blend Stages : 8
Max Textures : 8
Hardware T&L : Yes
Vertex Blending : 4
Maximum Lights : 8
Clip Planes : 6
Blend Lightmap : Ok
Blend Specularmap : Ok
Blend Detail : Ok
Linear vid memory : Yes
SELECTARG1 : Yes
SELECTARG2 : Yes
ADD : Yes
ADDSIGNED : Yes
SUBTRACT : Yes
MODULATE : Yes
MODULATE2X : Yes
MODULATE4X : Yes
BLENDCURRENTALPHA : Yes
BLENDDIFFUSEALPHA : Yes
BLENDTEXTUREALPHA : Yes
BUMPENVMAP : Yes
BUMPENVMAPLUMINANCE: Yes
DOTPRODUCT3 : Yes
ANISOTROPY : Yes
ANTIALIASSORTINDEP : Yes
FOGTABLE : Yes
FOGVERTEX : Yes
FOGRANGE : Yes
WFOG : Yes
WBUFFER : No
MIPMAPLODBIAS : Yes
WBUFFER : No
ZBUFFERLESSHSR : No
MIPNEAREST : Yes
LINEARMIPLINEAR : Yes
DONOTSTRIPELEMENTS : Yes
TEXTURE CLAMP : Yes
TEXTURE BORDER : Yes
TEXTURE MIRROR : Yes
ALPHAGOURAUDBLEND : Yes
SQUAREONLY : No
COLORFLATMONO : Yes
COLORGOURAUDMONO : Yes
COLORFLATRGB : Yes
COLORGOURAUDRGB : Yes
SPECULARFLATRGB : Yes
SPECULARGOURAUDRGB : No
Can anyone help figure out just why it wont work?